Target group: high school students students ( grades 9-12 ) and university college students
Implementation location : such city where there is a high school and / or university ( specialty ) dormitory
Goal : Today young people for essential and critic digital is important in the world suitable proficiency . Their generation already almost from their birth behind is surrounded digital with tools and with technology , so especially it is important that properly to master these use and consciously manage the digital digital content . consciousness development supports them the future to the labor market suitable in preparation , where the IT knowledge and digital skills are crucial they will be .
In addition , digital consciousness helps them also in that critically to think the internet about content , understand digital security importance and consciously used online tools and platforms . Thirdly , digital awareness , the healthy self-evaluation and appropriate body image It also serves to achieve digital
awareness developer occupations and workshops the purpose is to support the high school and university student young people in the digital in the world suitable thriving , digital their awareness in its development and digital balance in creating .
The university students 90 minutes workshops , 90- minute sessions for high school students in class outside occupations within the framework of they worked up Dr. Baracsi Katalin , internet lawyer , digital media professional led by the following topics one of them according to their pre-agreed needs :
• Popular applications and those everyday safe use of ;
• Digital health – Digital balance finding and Video games and addiction ;
• Cyberbullying;
• Data protection ; phishing ;
• Internet crimes and those consequences ;
• Helper places and support opportunities ;
• Artificial intelligence and to that role of digital in our everyday lives ;
• Critical thinking development ;
• Fake news, Deepfake .
During the program employee methods and techniques business we shaped who , that all participant for accessible , understandable and effective be . The high school student occupations , the university workshops purpose not only the was not a transfer of knowledge , but a practical skills development and the critic thinking also encouraging . The meetings during individual , pair , small group and teamwork methods we used .
KIFE Youth Development aimed at young people , especially considering the less with the possibility having or disadvantageous situational , personal development , interpersonal and community communication , social presence , social responsibility , as well as social for integration necessary social their skills its design facilitating programs , classes , lectures , workshops organization and implementation . Previous youth , domestic from source financed projects also have these goals implementation served .
The digital consciousness outstandingly young people are important for him/her , that successfully adapt and develop in modern society . After all who high digital with intelligence have , larger successfully are able to do their own mental their health and internal their harmony to preserve their careers to shape and live a community life.
The latest youth research results into account considering , young people spiritual for your health protection for the sake of digital is important consciousness development of the young (16-30 years old ) age group wider among the people . effective implementation we aimed to bigger school and dormitory communities involving .
Original our goal it was that at least 80 high school students and 40 university students reach with our programs . The cooperative high schools and dormitories however so excellently organized the some programs that the two in high school a total of 250 young people , the 4 church university We managed to involve 94 university students in the programs at the vocational college .
The college students among AI and the critic thinking development received emphasis , while high school students in case of the internet with crimes and video game addiction related Raising awareness was the most important thing.
As a result of the program , participants significant part indicated that more conscious decisions to then when using the internet and digital devices.
The workshops to its content relatedly one summary characteristic audiovisual We have also compiled supporting material ( infographics ) which freely the topic can be used towards interested parties for KIFE youtube on his channel and The auxiliary material , which is the most important knowledge and most useful experiences to book together , not just the project and the community space promotion , but project of its results long long-term sustainability serves .
” A suitable professional to hold workshops and sessions. Our long-standing and close cooperation with Dr. Katalin Baracsi was the key to fulfilling this condition.”
In addition, establishing cooperation with secondary schools and/or university (specialty ) colleges is also essential.
The existence of a suitable program organizer on the part of the cooperating partners, who will arrange the participants, the room and the necessary material conditions (e.g. laptop, projector).
“A good project manager is also essential for putting the project together, organizing the programs, and maintaining contact with collaborating partners.”
The other conditions (room, number of people, material conditions) all depend on the capabilities and possibilities of the cooperating partners. Our partners provided all of this for us.
“University students were generally informed about the latest developments in artificial intelligence and approached the topic with a healthy critical sense. They used AI-based tools consciously and were able to distinguish between reliable and misleading information . This shows that there is already a certain awareness in this area in higher education, which can be further developed.”
In contrast, we often found that high school students did not have an adequate sense of danger when it came to online crime. Many believed that they could not become victims and did not perceive the risks inherent in the online space. Therefore, we paid special attention to the protection of personal data, the dangers of phishing and the recognition of online fraud.
“Video games and their addiction risks have proven to be a particularly relevant topic among high school students.”
Each community is a little different (in terms of size, composition, prior knowledge), so it’s worth being aware of these specificities.